AI Insights · Timothy · January 2023
Top 5 Bubble Shooter Games on iOS in New Zealand: Q4 2022 Performance
Discover the performance trends of the top 5 bubble shooter games on iOS in New Zealand for Q4 2022, based on weekly downloads, revenue, and active users.
In Q4 2022, the top 5 bubble shooter games on iOS in New Zealand showed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at each game's metrics:
Bubble Witch 3 Saga from King saw a consistent increase in weekly revenue, peaking at around $810 in the last week of December. Weekly downloads reached their highest at 594 in mid-November but tapered off to 111 by the end of December. The game also experienced a rise in weekly active users, peaking at 1.5K in late November before settling at 979 in the final week of December.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. had fluctuating weekly revenue, with a notable peak of $723 in late September and another at $657 in early November. Weekly downloads remained relatively stable, ranging from 35 to 84 throughout the quarter. The game's weekly active users saw a slight increase, ending the quarter at 156.
Bubble Witch 2 Saga, another title from King, experienced modest revenue fluctuations, peaking at $456 in early October and again at $238 in the last week of December. Weekly downloads were minimal, with a maximum of 16 in late September and dropping to as low as 1 in several weeks. The active user base remained stable, hovering around 50-60 users throughout the quarter.
Viola’s Quest: Marble Blast from Two Desperados showed steady weekly revenue, reaching $270 in mid-October and $237 in the final week of December. Weekly downloads were minimal, with the highest being 15 in late September. Active users saw a gradual decline, ending the quarter at 179.
Bubbles Empire Champions by Yonatan Erez had a notable increase in weekly revenue, peaking at $428 in the last week of December. Weekly downloads were very low, with no downloads reported in multiple weeks. The game’s active users peaked at 377 in late October before declining to 247 by the end of December.
The data for these insights comes from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.